Comments

Log in with itch.io to leave a comment.

Awesome game! It's come a long way in such a short time. Keep up the good work!

Thanks matey. I am taking a bit of time to reflect on it. A few tweaks and changes in the pipeline. I am really enjoying the work

Played through 13 levels in WebGL so far, it's pretty nice to see that this game continued to improve. The framerate is a bit choppy right after the level loads, but it is still playable. The game got so many more levels to figure out now, I should probably download the game and get to where I left off so I don't lose my progress.

Good work overall, the game is enjoyable even though some of the levels are challenging at first. I think I noticed that some of the older levels got reworked to be a bit harder. The new background lights look quite pretty too!

Thanks. I am in a bit of a wrestling match with the WebGL. I can't work out why it chops. On my PC I get a framerate of av 700 fps in editor with no profiler peaks. The WebGL is limited to 60 fps but then has a stutter every now and then. I can't seem to work out what it is. It is not a problem in the windows version. Yes some levels have been updated and some extra ones slotted in to help with the learning curve. It gets more interesting when the bombs come into play...they are sensitive.

I'm playing the WebGL version, and I think the movement/control on this version are good too. Visuals, level design, audio are great. But there was a short time when the background music produce a loud "chip" sound which surprised me (idk if it was bug or intentional). Other than that, I wish the restart level time could be a bit shorter if possible. Overall, great job at polishing an already amazing game! :)

Hey thanks. Optimising load time is on my list for sure. I know which loop you are talking about and am working on it. It sounds fine in some combinations but at one point made me think I had another tab open. Thanks for the feedback