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Submission to GJL Game Parade Spring 2021
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Devlog
Gatherers_PostJam_v0.1.9 time to save!
June 09, 2021
by
TheSoulSelector
New Features: Saving: Save function implemented. The world saves at Sunrise. Random world name generator implemented. Sheep: Sheep can now leave when on the edge of the world. Lambs can be born when 2...
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Gatherers_PostJam_v0.1.8
May 14, 2021
by
TheSoulSelector
Some new bits added and updated whilst it's stable 4 Names have been added. They are Hannah, Alex, Anwen and Emily. If any of them are present in your world as you play consider it a blessing. May the...
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Gatherers_PostJam_v0.1.7
May 12, 2021
by
TheSoulSelector
I noticed it v0.1.6 was very dark on other devices. What a difference Calibrating your new monitor makes. Let there be light! A few materials have been changed and the colours have been brightened up...
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Gatherers_PostJam_v0.1.6
May 11, 2021
by
TheSoulSelector
Gathers is very much still in the development stage. For this update I have mostly been fixing systems and getting the environment working properly. Lots of optimisation has gone on too. The gameplay...
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Gatherers_PostJam_v0.1.4
March 21, 2021
by
TheSoulSelector
Updates GUI tweaks and resize Task menu bug fixed Code clean up and performance enhancements Depth of Field and Motion Blur added to Ultra Quality The Sheep eat!...
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Gatherers an insight into the weather system
March 20, 2021
by
TheSoulSelector
Some people have asked how I came about making it and so I thought I'd share. Interestingly thinking about sharing it has shown me where I need to make some improvements, so I don't mind sharing this...
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Gatherers_PostJam_v0.1.3
March 16, 2021
by
TheSoulSelector
#update
Fixed! House Upgrade being shown before you have the resources fixed Changed! Auto switch to any new person who arrives News feed moved to the top of the screen...
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